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- Quick slots: The game has designed a quick slot feature, which allows users to equip consumables to a key so that they may be used in the heat of the moment during battle. The default key for using a quick slot item is Q, however, first you must equip an item to the quick slot menu in order to be able to use it during battle.
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Definitions
- SSG uses the term 'Shortcut Bars' and 'Quickslots' interchangeably.
- Descriptions here are the defaults, and many can be changed in the 'Options Panel / Key Mapping'.
- Quickslots are used heavily by other game components:
- See: Trait Tree Panel for a detailed description of the Trait Tree Panel.
Quickslots
- 0 - Default always displayed, saved, positions 0-12; Shortcut access: numeric keys 1-0, - or =
- 1 - Default always displayed, saved, positions 13-24; Shortcut access Ctl plus numeric keys 1-0, - or =
- 2 - Default always displayed, saved, positions 25-12; Shortcut access Shift plus numeric keys 1-0, - or =
- 3 - Default always displayed, saved, positions 37-48; Shortcut access Alt plus numeric keys 1-0, - or =
- 4 - Must be enabled, positions 49-60; Fixed, not saved; Shortcut undefined
- 5 - Must be enabled, positions 61-72; Fixed, not saved; Shortcut undefined
'Options/Quickslots' interactions
- Bar 0 is always displayed and cannot be hidden.
- Bars 1-5 are only displayed when enabled in Options/Quickslots.
- By default, Bars 1-3 are enabled horizontal and docked. They will show whenever your bags are displayed - 'I', as in the illustration above.
- They are accessed by 'Ctl' (Control), Shift,' or 'Alt' plus the appropriate numeric keys 1-0, - or = as indicated in the illustration.
- Bars 4 and 5 must be enabled manually in Options/Quickslots. They also have no shortcut key defined (see Options/Key-map).
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- If not 'docked,' bars 1-5 can be moved around the screen using 'ctl-'
Quickslot Page
- At the right end of the main Quickslot bar there are two vertical arrows with an icon in the middle. (See the above illustration.)
- mounted combat skills automatically get shortcut (entered) into the mounted combat page (the Horse icon).
- When you mount up, the mount page is automatically shown, when you dismount, you automatically switch to the 'first page'. (Class Page)
Given configuration
proposed change - other skills automatically get shortcut to the first page - the 'class' page, which will then be associated with the specs.
Note that quickslot bars 4 and 5 always show 'main page' shortcuts even when you have selected a different page to show for the rest of the bars.
12.2 Preliminary notes
- With the release of update 12.2, LOTRO will now save/restore the state of your quickslots automatically when you change class trait configuration slots.
- The main trigger for something to happen is for you to switch Specializations - when you switch to another spec, your layout for the old spec is saved and the layout from the new spec is loaded.
A few things to be aware of:
- When you switch to a given configuration slot for the very first time, the quickslots for that slot will be initialized from the way they look before you switched
- When you earn a new skill through leveling, this skill will be automatically shortcut to the first available empty slot in each of the 'non-current' trait configuration slots (if there's room)
- Newly earned non-mounted-combat skills will be automatically quickslotted to the main (sword icon) quickslot page, no matter which page you are currently looking at (unlike previously)
- Only the main quickslot page layout is saved/restored, and only for the main bar and bars 1-3. Bars 4 and 5 don't change when you change pages and their state will not be saved/restored
- Only skills earned by leveling will be automatically shortcut for you for the non-current trait configurations. Other skills (for example milestone or travel skills bought through the webstore) will not
Quick select is the name of a game-play mechanism enabling the player to assign hotkeys to a selection of four items. It allows the player to quickly switch between items rather than having to open the backpack every time. It was added in update v0.55 to The Forest.
Gameplay[edit edit source]
The default keys that are assigned for quick select items are 1
, 2
, 3
, and 4
When you start a new game, the first items you pick up will be assigned to slot. For example, if you collect the Plane Axe first, it will go to slot 1. If soda is the next item you collect, that will go to slot 2, etc.
To assign an item to quick select, right click on the item, then right click on the bag. A combine icon will appear. Once its combined, the player can choose a slot.You cannot remove an item from a quick slot, you can only replace it with another item.
Most items can be assigned to quick select. Dried meats cannot be added and will often catch players off guard when they right click on them, they will consume them instead of adding them to quick select. Most material items cannot be added.
It is recommended that players chose slots and assign certain types to the slots every time. This will assist in forming muscle memory. For example:
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- Modern Axe - Main weapon, light source and tree cutting
- Repair Tool - For stick trees and repairing
- Crafted Bow or Modern Bow - For range attacks and hunting
- Pouch - For gathering berries and mushrooms
Other items that are handy for quick selecting are:
- Katana - Quick swinging weapon
- Weak Spear - Better for throwing at Deer in case you lose it, all thrown spears do the same damage
- Upgraded Stick - Longest burning weapon in the game, best for a light source
- Energy Mix or Energy Mix + - Great for restoring stamina in the middle of a fight
- Meds, Meds+ or Herbal Medicine - Great for staying alive, inventory doesnt pause on hard or hard survival
- Tennis Racket - Uses very little stamina, good for swinging non stop with high athleticism
- Armor - Armors can used in the middle of a battle to keep the player alive.
Trivia[edit edit source]
- Shortly after quick select was added to the game, medical items were nerfed to regenerate slowly instead of instantly. Players were able to keep using quick select during battle to instantly get health. This was called a balance fix.
Update History[edit edit source]
Version | Changes |
---|---|
v1.0 | New quick select inventory UI design to make quick selecting easier |
v0.62 | Fixed missing combine prompt for some items when backpack is on the crafting mat to assign items to quick select |
v0.57 | Blocked quick select usage during in game cut scenes |
v0.56 | It is no longer possible to use quick select while swimming/on rope/driving raft Fixed an issue of first time equipping through quick select stashing back the item and returning to previously held item (Multiplayer) Quick select items selection is now preserved after respawning (Performance) Added pooling system to quick item selection views to reduce memory usage Fixed items like herbs missing SFX when assigned to quick select Targeting quick select assignment cogs on backpack now works the same regardless of monitor resolution Assigning an item to a quick select slot, if it is already assigned to a different slot will change its assignment to the newly assigned slot Stick, rock, pouch and repair tool can now be assigned to quick select Assigning quick select is now done with the “AltFire” button (right click with K/M) when hovering the little cogs to make it consistent with pressing on the large cog Removed visibility of non-equipment items on backpack quick select. |
v0.55 | Quick Select added to the game New item quick select feature. Combine weapons on the crafting mat with the backpack to assign. Default keys are 1, 2, 3 and 4 on keyboard. Holding “AltFire” (block) while playing on a gamepad now switches the D-pad to quick select item slots First 4 weapons/projectiles equipped are automatically added to quick select free slots |